Info and data for fans of the play-by-mail games Duel II, Forgotten Realms, and Hyborian War from Reality Simulations, Inc

Coordination statements

835 views

Coordination:  (SP + DF)

  
0 – 16Clumsy
17 – 20Slightly Uncoordinated
21 – 27Normal (no statement)
28 – 31Highly Coordinated
32 – 40Very Highly Coordinated
41 – 42Marvel Of Fighting Coordination

Note: RSI refined, or corrected the requirements for Coordination at the time they dropped the letter prefix from the character ID Number. The above table contains no exceptions for warriors created since that time.

 

By
Dmobster & Pagan

Included in coordination is the possibility to receive a Coordination Sub-Statement:

With the ability to use a weapon in each hand

 

           
This Sub-Statement allows a warrior to be Quasi-Ambidextrous. That means that a warrior is less hampered in using a weapon in his off hand, than warriors without this statement. A warrior can only receive this Sub-Statement if:

(Speed + Deftness) > 28

; AND ;

(Speed & Deftness) > 14

Warrior quickness statements

1,818 views

Near the bottom of your overview, before your stats are listed, you often find what is commonly referred to as the Quickness of Foot Messages. The messages are directly related to the Defense and Parry bases of your warrior. Below is a chart which tells you what bases correspond to what messages. There are no messages for any values not listed, and you will only have a Parry message IF you have a Defense message.

Defense BaseParry BaseMessage on Overview
<= -5is VERY SLOW on his feet
<= 0 absolutely unable to avoid getting hurt
>= 6 attempts to parry rather than dodge attacks
-3 to -4is SLOW on his feet
<= 0 with a marked inability to avoid or parry a blow
>= 6 finding it hard to avoid a blow he doesn’t parry
-2 to -2(no comments)
3 to 4is QUICK on his feet
<= 0 avoiding blows rather than parrying them
>= 6 and is well able to protect himself
5 to 6is VERY QUICK on his feet
<= 0 avoiding rather than trading blows
>= 6 often avoiding seemingly hopeless situations
>= 7is INCREDIBLY QUICK and ELUSIVE on his feet
<= 0 relying on his speed to stay out of danger
>= 6 making even dangerous opponents look harmless

Based off Assur’s chart. All values confirmed by Assurnasirbanipal’s warriors.

 

Warrior activity ratings

2,264 views

Original by – Gary Triplet ‘Miles of Phoenix Enterprises’

Lower-levels by – Big-R. & Pagan


 

INITIATIVEBASES
01234567891011121314151617181920
1VSIVSIVSIVSIVIVIRIRIRIRIAAAAVAVA
2VSIVSIVSIVSIVSIRIRIRIRIAAAAVAVAVA
R3VSIVSIVSIVSIRSIRSIRIRIAAAAVAVAVAVA
I4VSIVSIVSIRSIRSIRSIRSIAAAAVAVAVAVAVA
P5VSVSIRSIRSIRSIRSIAAAAVAVAVAVAVAEA
O6VSRSRSIRSIRSIAAAAVAVAVAVAEAEAEA
S7RSRSRSRSIQAQAAAVAVAVAVAEAEAEAEA
T8RSRSRSQAQAQAQAVAVAVAVAEAEAEAEAEA
E9RSRSQAQAQAQAVQAVQAVAVAEAEAEAEAEAEA
10RSQQAQAQAVQAVQAVQAVQAEAEAEAEAEAEASA
B11QQQQAVQAVQAVQAVQAIQAIQAEAEAEAEASASA
A12QQQQVQVQAVQAVQAIQAIQAIQAIQAEAEASASASA
S13QQQQVQVQVQVQAIQAIQAIQAIQAIQAIQASASASASA
E14QQQQVQVQVQVQIQIQAIQAIQAIQAIQASQASQASASASA
S15QQQQVQVQVQVQIQIQIQIQAIQAIQASQASQASQASQASASA
16QQQVQVQVQVQIQIQIQIQIQIQASQASQASQASQASQASQASA
17QQVQVQVQVQIQIQIQIQIQIQSQSQASQASQASQASQASQASQA
18QVQVQVQVQIQIQIQIQIQIQSQSQSQSQASQASQASQASQASQA
19VQVQVQVQIQIQIQIQIQIQSQSQSQSQSQSQASQASQASQASQA
20VQVQVQIQIQIQIQIQIQSQSQSQSQSQSQSQSQASQASQASQA
1234567891011121314151617181920

Classifications

Q = Quick
A = Active
QA = Quick & Active

VQ = Very Quick
VA = Very Active
VQA = Very Quick & Active

IQ = Incredibly Quick
EA = Extremely Active
IQA = Incredibly Quick & Active

SQ = Sensationally Quick
SA = Sensationally Active
SQA = Sensationally Quick & Active

RS = Relatively Slow
RI = Relatively Inactive
RSI = Relatively Slow & Inactive

VS = Very Slow
VI – Very Inactive
VSI = Very Slow & Inactive

Weapons for each fighting style

2,019 views
WEAPONS / STYLES (W = Well suited, M = Marginally Suited, U =Unorthodox)

       AIM	BAS	LUN	PLU	PRP	PST	STR	SLA	TPS	WOS
FI	W	W	U	U	U	W	W	U	U	U
DA	W	U	M	U	U	W	W	M	M	U
SH	W	U	W	W	W	W	W	W	W	U
HA	M	U	U	U	W	W	W	W	W	U
EP	W	U	W	W	W	W	W	W	W	U
SC	W	U	M	W	W	W	W	W	W	W
SS	W	U	W	W	W	W	W	U	M	U
LO	W	U	W	W	W	W	W	W	W	U
BS	M	M	U	M	U	W	W	W	W	W
QS	W	W	U	U	U	W	W	U	W	W
LS	W	U	W	W	W	W	W	U	W	U
WH	U	W	U	U	U	W	W	U	W	U
MA	U	W	U	U	U	M	W	U	M	U
WF	U	W	U	U	U	M	W	U	U	W
MS	U	W	U	U	U	M	W	U	U	W
GA	U	W	U	U	U	U	W	W	U	W
BA	U	M	U	U	U	W	W	W	W	W
GS	U	W	U	U	U	W	W	M	W	W
ML	U	W	U	U	U	U	W	U	U	U
HL	U	W	M	U	U	U	W	U	U	U

Weapon stat requirements

3,487 views

Contribute your warrior data for this chart here.

Warrior’s physical attributes needed to wield the various arena weapons in Duelmasters.

(Note: This is a work in progress as the charts and data develops)
This update on 5/5/2015 at 8:39:49
Bold is the EXACT requirement. ‘~’ means stat was too low. ? is unknown.
Red values means someone entered a bad data point

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

BA

BA

~14

~7

~5

~11

?

Invalid

BA

BA

15

9

7

13

13

14

Valid

BA

BS

~14

~7

~5

~7

?

Invalid

BA

BS

15

9

11

15

15

14

Valid

BA

DA

~14

~7

~5

~7

?

Invalid

BA

DA

15

9

11

16

16

14

Valid

BA

EP

~14

~7

~5

~15

?

Invalid

BA

EP

15

9

17

?

?

Valid

BA

HA

~14

~7

~5

~7

?

Invalid

BA

HA

15

9

9

13

13

14

Valid

BA

LG

~14

~7

~5

~10

?

Invalid

BA

LG

15

9

9

11

9

14

Valid

BA

SC

~14

~7

~5

~7

?

Invalid

BA

SC

15

9

9

17

17

17

Valid

BA

~14

~5

~5

?

Invalid

BA

15

3

6

7

7

14

Valid

BA

ME

~14

~8

~5

~7

?

Invalid

BA

ME

15

9

7

9

9

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

BS

BA

~13

?

~7

~11

?

Invalid

BS

BA

15

12

9

13

13

14

Valid

BS

BS

~10

~7

~9

?

Invalid

BS

BS

11

3

9

?

?

14

Valid

BS

HA

~10

~7

~9

?

Invalid

BS

HA

11

3

9

11

11

14

Valid

BS

LG

~11

~7

~5

?

Invalid

BS

LG

13

3

13

11

11

14

Valid

BS

LO

~10

~7

~5

?

Invalid

BS

LO

11

3

17

15

13

14

Valid

BS

ME

~10

~7

~5

?

Invalid

BS

ME

11

3

9

9

9

14

Valid

BS

SH

~10

~7

~5

?

Invalid

BS

SH

11

3

9

7

7

14

Valid

BS

~10

~7

~5

?

Invalid

BS

11

3

9

7

7

14

Valid

BS

DA

~6

~9

?

Invalid

BS

DA

3

3

7

11

7

14

Valid

BS

SS

?

?

?

?

?

Invalid

BS

SS

13

10

14

?

14

14

Valid

BS

SM

?

?

?

?

?

Invalid

BS

SM

11

10

14

9

9

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

DA

SC

~5

~4

?

?

Invalid

DA

SC

13

3

7

17

11

14

Valid

DA

~5

Invalid

DA

3

3

6

3

3

14

Valid

DA

DA

?

?

?

?

?

?

Invalid

DA

DA

5

7

6

21

21

17

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

EP

EP

~6

~13

~17

~15

~15

Invalid

EP

EP

7

3

15

21

17

17

Valid

EP

LG

~11

~13

~13

?

Invalid

EP

LG

13

3

15

15

15

15

Valid

EP

ME

~7

~13

~13

?

Invalid

EP

ME

9

3

15

15

15

15

Valid

EP

SM

~6

~13

~13

?

Invalid

EP

SM

7

3

15

15

15

15

Valid

EP

SC

~6

~13

~17

?

Invalid

EP

SC

9

3

15

?

15

Valid

EP

SH

~6

~13

~13

?

Invalid

EP

SH

8

3

15

15

15

15

Valid

EP

DA

~6

~13

~13

?

?

Invalid

EP

DA

7

3

15

17

17

15

Valid

EP

HA

~6

~13

~13

?

?

Invalid

EP

HA

7

3

15

15

15

15

Valid

EP

~6

~13

~13

~13

Invalid

EP

7

3

15

15

15

15

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

GA

~11

?

~7

~9

?

Invalid

GA

13

5

9

11

11

14

Valid

GA

LG

~11

?

?

?

?

Invalid

GA

LG

?

?

?

?

?

?

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

GS

~13

~8

~7

~10

?

Invalid

GS

15

9

9

11

11

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

HA

HA

~6

~4

~9

?

Invalid

HA

HA

7

3

5

11

7

14

Valid

HA

~6

~5

?

Invalid

HA

7

3

3

7

7

14

Valid

HA

BA

~11

?

?

?

?

Invalid

HA

BA

?

14

17

13

13

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

HL

~16

~8

~8

~9

?

Invalid

HL

17

9

9

11

11

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

LG

LG

~12

~6

~7

~4

Invalid

LG

LG

13

9

3

11

11

14

Valid

LG

~10

?

~4

?

Invalid

LG

11

5

3

5

5

14

Valid

LG

ME

~12

?

?

?

?

Invalid

LG

ME

13

11

3

12

12

17

Valid

LG

WH

?

?

?

?

?

Invalid

LG

WH

15

11

15

9

9

14

Valid

LG

SM

~11

?

~7

?

Invalid

LG

SM

13

8

3

13

13

14

Valid

LG

SC

?

?

?

?

?

?

Invalid

LG

SC

13

9

8

15

15

15

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

LO

HA

~10

~11

~11

?

Invalid

LO

HA

11

3

13

15

11

15

Valid

LO

LG

~10

~11

~11

?

Invalid

LO

LG

15

3

13

17

15

17

Valid

LO

ME

~10

~11

~9

?

Invalid

LO

ME

11

3

15

11

11

14

Valid

LO

LO

~10

~11

~13

?

Invalid

LO

LO

11

3

13

15

15

15

Valid

LO

SS

~10

~11

~9

?

Invalid

LO

SS

11

3

15

13

13

17

Valid

LO

SH

~10

~11

~9

?

Invalid

LO

SH

11

3

15

11

11

14

Valid

LO

SM

~10

~11

~9

?

?

Invalid

LO

SM

11

3

13

17

17

17

Valid

LO

~10

~11

~9

?

Invalid

LO

11

3

13

11

11

14

Valid

LO

DA

?

?

?

?

Invalid

LO

DA

11

3

13

13

13

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

LS

~9

~4

~4

~7

?

Invalid

LS

11

9

5

9

9

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

MA

LG

~11

~8

?

Invalid

MA

LG

13

3

3

11

11

14

Valid

MA

MA

~11

~4

?

Invalid

MA

MA

13

3

3

5

5

14

Valid

MA

SM

~11

?

~5

?

?

Invalid

MA

SM

13

3

4

?

?

?

Valid

MA

~11

~4

?

Invalid

MA

13

3

3

5

5

14

Valid

MA

BS

~8

?

?

Invalid

MA

BS

9

3

3

9

9

14

Valid

MA

WF

?

?

?

?

?

Invalid

MA

WF

13

10

14

7

7

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

ME

HA

~8

~7

?

Invalid

ME

HA

9

3

3

11

11

14

Valid

ME

ME

~8

~6

?

Invalid

ME

ME

9

3

3

7

7

14

Valid

ME

SC

~8

~11

?

Invalid

ME

SC

9

3

3

17

17

14

Valid

ME

SH

~8

?

?

Invalid

ME

SH

9

3

3

11

11

14

Valid

ME

~8

~3

?

Invalid

ME

9

3

3

8

5

14

Valid

ME

SM

?

?

~6

?

?

Invalid

ME

SM

9

14

3

7

7

17

Valid

ME

LG

~11

?

?

?

?

Invalid

ME

LG

?

16

10

9

9

14

Valid

ME

BS

?

?

?

?

?

Invalid

ME

BS

11

3

5

15

15

15

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

ML

ML

~14

?

?

?

?

Invalid

ML

ML

15

25

9

13

13

14

Valid

ML

~14

~7

~3

~3

?

Invalid

ML

15

9

5

7

7

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

MS

LG

~12

~7

~11

?

Invalid

MS

LG

13

3

9

13

13

14

Valid

MS

ME

~11

~7

~6

?

Invalid

MS

ME

17

3

9

11

11

14

Valid

MS

MS

~12

~7

~15

?

Invalid

MS

MS

13

3

9

17

15

17

Valid

MS

~12

~6

~9

?

Invalid

MS

13

3

7

11

11

14

Valid

MS

BS

?

?

?

?

?

Invalid

MS

BS

17

9

17

12

12

14

Valid

MS

SH

?

?

?

?

?

Invalid

MS

SH

13

7

15

12

12

14

Valid

MS

WH

?

?

?

?

?

Invalid

MS

WH

17

9

17

12

12

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

QS

~10

~8

~9

~9

?

Invalid

QS

11

9

11

14

11

14

Valid

QS

QS

?

?

?

?

?

Invalid

QS

QS

17

9

15

?

15

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

SC

DA

~8

~9

~11

?

Invalid

SC

DA

9

3

15

14

13

14

Valid

SC

HA

~8

~10

~11

?

Invalid

SC

HA

9

3

11

13

13

15

Valid

SC

LG

~12

~9

~11

?

Invalid

SC

LG

15

3

11

13

13

14

Valid

SC

ME

~8

~9

~9

?

Invalid

SC

ME

9

3

14

11

11

14

Valid

SC

SC

~7

~9

~15

?

Invalid

SC

SC

9

3

11

17

15

15

Valid

SC

SH

~8

~9

~7

?

Invalid

SC

SH

9

3

11

11

11

14

Valid

SC

~8

~9

~9

?

Invalid

SC

9

3

11

11

11

14

Valid

SC

SM

~8

?

~9

~9

?

Invalid

SC

SM

9

6

15

11

11

14

Valid

SC

EP

~7

?

~13

~11

?

?

Invalid

SC

EP

15

14

15

15

15

15

Valid

SC

WF

?

?

?

?

?

Invalid

SC

WF

13

10

15

?

15

14

Valid

SC

SS

?

?

?

?

?

Invalid

SC

SS

13

10

15

?

15

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

SH

DA

~4

~9

~5

?

Invalid

SH

DA

5

3

11

14

7

14

Valid

SH

EP

~5

~9

~11

~11

Invalid

SH

EP

7

3

17

17

17

17

Valid

SH

SH

~3

~9

~3

?

Invalid

SH

SH

5

3

11

5

5

14

Valid

SH

SM

~4

~9

~3

?

Invalid

SH

SM

5

3

12

6

6

14

Valid

SH

SS

~7

~9

~5

?

Invalid

SH

SS

9

3

15

9

9

14

Valid

SH

ME

~7

~9

~5

?

Invalid

SH

ME

10

3

13

11

11

14

Valid

SH

HA

~4

~5

~5

?

?

Invalid

SH

HA

7

3

15

11

11

18

Valid

SH

~4

~10

Invalid

SH

5

3

11

14

3

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

SM

SM

~3

~3

?

Invalid

SM

SM

5

3

3

5

5

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

SS

LG

~7

~4

~4

~5

?

Invalid

SS

LG

15

9

5

15

15

15

Valid

SS

SS

~7

~4

~4

~7

?

Invalid

SS

SS

9

9

5

9

9

14

Valid

SS

~7

~4

~4

~5

?

Invalid

SS

9

6

5

7

7

14

Valid

SS

BA

~7

~4

~4

~5

?

Invalid

SS

BA

21

12

9

11

11

14

Valid

SS

SM

~7

~4

~4

~7

?

Invalid

SS

SM

9

6

9

15

15

15

Valid

SS

ME

~7

~4

~4

~5

?

Invalid

SS

ME

9

10

5

19

15

19

Valid

SS

WH

~9

?

?

?

?

Invalid

SS

WH

?

17

17

11

11

14

Valid

SS

LO

?

?

?

?

?

Invalid

SS

LO

11

19

9

?

15

14

Valid

SS

EP

?

?

?

?

?

Invalid

SS

EP

8

11

17

?

17

14

Valid

SS

SH

?

?

?

?

?

?

Invalid

SS

SH

11

8

16

9

9

21

Valid

SS

SC

?

?

?

?

?

Invalid

SS

SC

14

10

15

?

15

14

Valid

SS

DA

?

?

?

?

?

Invalid

SS

DA

10

7

9

13

9

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

WF

MA

~10

~4

~5

?

Invalid

WF

MA

11

3

7

7

7

14

Valid

WF

LG

~10

~4

~7

?

Invalid

WF

LG

17

3

5

13

?

Valid

WF

ME

~10

~4

~5

?

Invalid

WF

ME

11

3

5

7

5

14

Valid

WF

SM

~10

~4

?

?

Invalid

WF

SM

11

3

5

7

7

14

Valid

WF

WF

~10

~4

?

?

Invalid

WF

WF

11

3

7

5

5

14

Valid

WF

~10

~4

?

?

Invalid

WF

11

3

5

5

5

14

Valid

WF

WH

?

?

?

?

?

Invalid

WF

WH

15

9

12

9

9

14

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

WH

LG

~12

~4

~5

?

Invalid

WH

LG

15

3

9

9

9

14

Valid

WH

MA

~12

~4

~5

?

Invalid

WH

MA

13

3

8

7

7

14

Valid

WH

SC

~12

~7

~9

?

Invalid

WH

SC

13

3

9

?

?

?

Valid

WH

SH

~12

~4

~5

?

Invalid

WH

SH

?

3

?

7

7

14

Valid

WH

WH

~12

~4

~7

~5

Invalid

WH

WH

13

3

5

9

9

14

Valid

WH

ME

~12

~4

~7

?

Invalid

WH

ME

13

3

9

11

11

14

Valid

WH

~12

~4

~5

?

Invalid

WH

13

3

5

7

7

14

Valid

WH

BS

?

?

?

?

?

Invalid

WH

BS

13

10

15

?

14

14

Valid

WH

WF

?

?

?

?

?

Invalid

WH

WF

15

11

15

9

9

14

Valid

WH

SM

?

?

?

?

?

Invalid

WH

SM

15

11

15

9

9

14

Valid

WH

DA

?

?

?

?

?

?

Invalid

WH

DA

15

17

19

15

15

15

Valid

Primary

Off-Hand

ST

SZ

WT

DF

DF if Ambi

DF if Coord

GA

?

?

?

?

?

?

Invalid

GA

10

8

13

?

?

15

Valid



Each weapon combo has an entry for invalid numbers and valid numbers. The ‘~’ is used to expressly show that stat is not enough to wield the weapon combo without penalties. Numbers in bold show the absolute minimum needed for that stat. ‘?’s are unknown.

If a warrior is ambidextrous, this lowers the DF needed for certain weapon combinations. The same applies to a warrior who is highly coordinated with the ability to use a weapon in each hand. This coordination statement is printed on the warrior overview when SP &gt= 14 and DF &gt= 14, so the minimum DF listed for coordination will not be lower than 14, even though the actual minimum may be lower.

–>ERROR: Bad data detected in dmd_weapons.csv!
–>ERROR: Bad data detected in dmd_weapons.csv!

Bad WIT statements

919 views
Bad Wit Statement Categories       by Big R, DMobster, PAGAN

FIRST STATEMENT - INITIATIVE

high-order (4 to 5 base)

7   He is unconcerned with controlling the fight
5   Responding to the actions of his foes rather than controlling the fight
3   He needs time to think things through before he can act
-------------------------------------------------------------------------
low-order (under 4 base)

7   Rarely considers how to gain the initiative
5   He often needs time to think things through, losing the chance to act
3   He stands around slack-jawed

=========================================================================

SECOND STATEMENT - RIPOSTE

high-order (4 to 6 base)

7   The more subtle points of the riposte simply escape him
5   He often fails to make use of his foes mistakes
3   He makes a lot of mistakes
-------------------------------------------------------------------------
low-order (under 4 base)

7   He makes bad dueling decisions
5   He makes mistakes
3   He is too dense to respond to his opponent's mistakes

=========================================================================

THIRD STATEMENT - ATTACK

high-order (0 to 2 base)

7   He makes bad dueling decisions
5   Makes feints that fool no one
3   He makes alot of mistakes
 
-------------------------------------------------------------------------
low-order (under 0 base)

7   He makes costly mistakes
5   He makes incredibly stupid attacks
3   He makes stupid feints that fool no one

=========================================================================

FOURTH STATEMENT - PARRY

high-order (2 to 4 base)

7   Fails to parry in situations where he could do so
5   Is nearly always fooled by a feint
3   Isn't bright enough to parry in most circumstances
-------------------------------------------------------------------------
low-order (under 2 base)

7   Carelessly taking blows that he could avoid
5   Is often fooled by a feint
3   He is usually fooled by a feint

=========================================================================

FIFTH STATEMENT - DEFENSE

high-order (-2 to 0 base)

7   Carelessly takes blows that he could avoid
5   Is often fooled by a feint   
3   He is constantly making mistakes
-------------------------------------------------------------------------
low-order (under -2 base)

7   Stands around making himself a target
5   He makes mistakes
3   He just doesn't care if he gets hurt or not

=========================================================================

SIXTH STATEMENT ENDURANCE

high-order 

7   And he doesn't conserve his endurance
5   He doesn't think about resting as much as he should
3   Often wastes his endurance thoughtlessly
------------------------------------------------------------------------
low-order 

7   He fails to husband strength when tired
5   Often wastes his endurance thoughtlessly
3   And he doesn't have the smarts to understand when he should rest

=========================================================================

Good WIT statements

6,335 views

Wit Statement Categories (r3.4)                  Gary Triplett/Miles

FIRST STATEMENT - INITIATIVE

high-order (13+ base)

21  Brilliant at keeping his foes off balance
17  Nothing short of a genius at keeping his foes at swords point
15  Nothing short of a genius at keeping his foes off balance and in trouble
13  Has learned very well how to keep his foe in trouble
8   Has learned how to keep his foe in trouble
--------------------------------------------------------------------
low-order (10-12 base)

21  Never wastes a moment or is indecisive
17  Seldom hesitates, moves instantly if given an opportunity
15  With a very agressive and clever fighting style
13  Has learned to be a decisive and quick fighter
8   Has learned how to be decisive and quick

=====================================================================
SECOND STATEMENT - RIPOSTE

high-order (13+ base)

21  Is always alert for any clue to a foe's weakness
17  Is a very crafty fighter
15  Makes the most of his enemy's mistakes
13  Makes good dueling decisions
8   Makes good dueling decisions
---------------------------------------------------------------------
low-order (10-12 base)

21  Is an extremely crafty fighter
17  Does a lot of little things well
15  Does a lot of little things well
13  Cleverly controls his foes' actions
8   Cleverly controls his foe's actions

=====================================================================
THIRD STATEMENT - ATTACK

high-order (10+ base)

21  Knows every weak and sensitive location to be struck on the human body
17  Uses an unusual fighting style, deadly to slower, less active foes
15  Makes very clever attacks
13  Landing blows on vital areas
8   He lands blows on less protected areas

---------------------------------------------------------------------
low-order (7-9 base)

21  Is always thinking of feints and ploys to be used in attacks
17  Has a very clever fighting style
15  Has an unusual fighting style that confuses many opponents
13  Makes clever attacks
8   Makes clever attacks

=====================================================================
FOURTH STATEMENT - PARRY

high-order (10+ base)

21  Has made parrying an art form
17  Seldom makes mistakes
15  Parrys very intelligently
13  Is gifted at parrying
8   Is gifted at parrying
---------------------------------------------------------------------
low-order (6-9 base)

21  Seldom makes a mistake
17  Has learned the finer points of parrying
15  Rarely makes mistakes
13  Parrys intelligently
8   Parrys intelligently

=====================================================================
FIFTH STATEMENT - DEFENSE
(note - high-order = INCREDIBLY QUICK & ELUSIVE on his feet)
(        low-order = QUICK or VERY QUICK on his feet)

high-order (7+ base)

21  He's always thinking a few steps ahead of his foes
17  Has turned avoiding blows into an art form
15  Is always thinking ahead
13  Is gifted at avoiding blows
8   Is gifted at avoiding a blow

---------------------------------------------------------------------
low-order (3-6 base) {unconfirmed: 3-4 Q, 5-6 VQ}

21  Is always where he should be
17  Avoids blows well
15  Avoids blows well
13  Makes few mistakes
8   Makes few mistakes

=====================================================================
SIXTH STATEMENT - ENDURANCE

high-order

21  Will not over-extend himself
17  Has the wisdom to wait out his foes
15  Rarely wastes his endurance needlessly
13  Conserves his endurance past what one might normally expect
8   Can conserve his endurance past what might normally be expected

---------------------------------------------------------------------
low-order

21  Never wastes his endurance needlessly
17  Conserves his endurance well
15  He plans out every move he makes, seldom wasting any effort
13  Seldom wastes his endurance needlessly
8   Seldom wastes his endurance needlessly

=====================================================================

WEEN skill chart

492 views

WEEN CHART (updated 5/1/95)
A base skills prediction method
===========================================================

Identify skills by stats and add or subtract based on style

                        SKILL CHART
                        ===========
ST   ATT   7, 15, 17, 21(2)
     PAR   7, 15, 17, 21(2)
WT   INI  11(2), 13, 15, 17, 21(2)
     RIP             15, 17, 21(2)
     ATT     11, 13, 15, 17, 21(2)
     DEF         13, 15, 17, 21(2)
     DEC                 17, 21
WL   ATT  15, 17, 21(2)
     PAR  15, 17, 21(2)
     DEF  15, 17, 21(2)
     DEC  15, 17, 21
SP   INI   6,  9, 12, 15, 18, 21(2)
     RIP   5,  7,  9, 11, 13, 15, 17, 21(2)
     DEF   7, 15, 17, 21
     DEC   4,  6,  8, 10, 12, 14, 16, 18, 21(2)
DF   INI                 15, 17, 21
     RIP   8, 10, 12, 14, 16, 18, 21(2)
     ATT   9, 11(2), 13, 15, 17, 21(2)
     PAR   9, 11(2), 13, 15, 17, 21(2)
     DEF   9, 11(2), 13, 15, 17, 21(2)

                     MODIFIERS BY STYLE
                     ==================
         AB   BA   PL   PR   PS   TP   WS   LU   ST   SL
INI      -2    5    3    3    1    1    6    6	  2    7
RIP      -4    1    1    4    1    1    -    1	  2    1
ATT       -    1    1   -2   -3   -5    1    3   -4    2
PAR      -2   -3   -1   -1   -1    2    1   -3	 -4   -4
DEF       -   -6   -1   -3   -1   -1   -2    1	 -1   -1
DEC       3    4    3    2    3    1    2    4	  4    4
       ==================================================
         -5   +2   +6   +3    -   -1   +8  +12   -1   +9


============================================================
                         DATA POINTS
	 AB   BA   PL   PR   PS   TP   WS   LU   ST   SL
INI  	  6   30   42   19   20   15   68   82   56   60
RIP      23    6   22   31   12   22   22   60   50   40
ATT   	 35   33   44   24   19   30   70   81   51   57
PAR   	 15    7   40   27   24   37   65   25   15   16
DEF    	 20    4   23   14   14   33   35   75   19   16
DEC   	  9   28   16   14   24   17   27   55   63   37
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

BAGMAN Skill Chart

454 views

STR |  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
---------------------------------------------------------------
ATT |  0  0  1  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  2  1  1  1  1
PAR |  0  0  1  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  2  1  1  1  1

SIZ |  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21
---------------------------------------------------------------
INI | -2 -2 -1 -1  0  0  0  0  0  0  0  0  1  1  2  2  2  2  4
PAR |  2  2  1  1  0  0  0  0  0  0  0  0 -1 -1 -2 -2 -2 -2 -4
DEF |  2  2  1  1  0  0  0  0  0  0  0  0 -1 -1 -2 -2 -2 -2 -4

WIT |  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
---------------------------------------------------------------
INI |  0  0  0  0  0  0  1  0  2  0  1  0  1  0  1  0  0  0  2  1  1  1  1
RIP |  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  2  1  1  1  1
ATT |  0  0  0  0  1  0  1  0  1  0  1  0  1  0  1  0  0  0  2  1  1  1  1
DEF |  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  2  1  1  1  1
DEC |  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  1  1  1  1

WIL |  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
---------------------------------------------------------------
ATT |  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  2  1  1  1  1
PAR |  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  2  1  1  1  1
DEF |  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  2  1  1  1  1
DEC |  0  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  1  1  1  1  1

SPD |  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
---------------------------------------------------------------
INI |  0  0  0  1  0  0  1  0  0  1  0  0  1  0  0  0  0  1  2  1  1  1  1
RIP |  0  0  1  0  1  0  1  0  1  0  2  0  1  0  1  0  1  0  1  1  1  1  1
DEF |  0  0  1  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  1  1  1  1  1
DEC |  0  1  0  1  0  1  0  1  0  1  0  1  0  1  0  1  0  1  1  1  1  1  1

DFT |  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
---------------------------------------------------------------
INI |  0  0  1  0  1  0  0  0  0  0  0  0  2  0  1  0  0  0  2  1  1  1  1
RIP |  0  1  0  1  0  1  0  1  0  1  0  1  0  1  0  1  0  1  1  1  1  1  1
ATT |  0  0  1  0  1  0  1  0  2  0  1  0  1  0  1  0  0  0  2  1  1  1  1
PAR |  0  0  1  0  1  0  1  0  2  0  1  0  1  0  1  0  0  0  2  1  1  1  1
DEF |  0  0  1  0  1  0  1  0  1  0  1  0  1  0  1  0  0  0  2  1  1  1  1
___________________________________________________________________________

STYLE MODIFICATIONS: 
              AB  BA  PL  PR  PS  TP  WS  LU  ST  SL
INITIATIVE   -6    1  -1  -3  -3  -3   3   2  -2   3
RIPOSTE      -6   -2  -2   2  -2  -2  -2  -2  -2  -2
ATTACK       -13  -4  -4  -8  -8  -10 -4  -2  -8  -4
PARRY        -6   -6  -4  -4  -4   0  -2  -6  -7  -8 
DEFENSE      -4   -6  -4  -6  -4  -4  -4  -2  -4  -4 
DECISIVENESS  3    3   1  -1   1  -1   1   2   3   2
___________________________________________________________________________