Talos (A36), The Raging One

provided by John Stiff
summoned in: City


Design Matrix:

Ability Points needed for ability level Points
fine grea exce supe migh reno fell dire peer snat supr ulti divi max Spent
MAG: Fell 0 0 0 0 0 0 0 10 35 60 85 115 165 205 _____
Bonus MAG: Fell 0 0 0 0 0 0 0 25 75 125 175 225 300 400 _____
MIS: Superior 0 0 0 0 5 30 55 80 105 130 155 185 235 275 _____
Bonus MIS: Superior 0 0 0 0 25 75 125 175 225 275 325 375 450 550 _____
MEL: Mighty 0 0 0 0 0 10 60 110 160 210 260 320 420 500 _____
Bonus MEL: Mighty 0 0 0 0 0 50 150 250 350 450 550 650 800 1000 _____
MR: Excellent 0 0 0 2 12 22 32 42 52 62 72 84 104 120 _____
Bonus MR: Great 0 0 10 20 40 60 80 100 120 140 160 180 210 250 _____
DEF: Mighty 0 0 0 0 0 10 60 110 160 210 260 320 420 500 _____
Bonus DEF: Mighty 0 0 0 0 0 50 150 250 350 450 550 650 800 1000 _____
HIT: 50 20 per hit (maximum HIT:250) _____
Bonus HIT: 0 500 per Bonus HIT (maximum Bonus HIT: 3) _____
MP: 100 2 per MP (maximum MP: 250) _____
Bonus MP: 10 10 per Bonus MP (maximum Bonus MP: 220) _____
Total points to spend

The Avatar Design infocard displays a matrix of all of your Avatar's basic abilities as well as the design point cost to raise each ability beyond its starting value. For each ability, Magic, Missile, Melee, Magic Resistance, Defense, Hits, and Movement Points, for both base and Bonus areas, the matrix displays the avatar's initial ability rating (example, Mighty). This initial ability rating costs 0 design points. For most abilities, the total cost to increase beyond the starting value is listed under the relevant rating column. For Hits and Movement Points, the starting value is displayed numerically and a cost per point increase is listed to the right. The maximum value is listed in parenthesis. The total amount of design points available to your realm for enhancing your avatar's basic abilities is listed at the bottom of the design matrix. The total points you spend in each of the matric rows may not exceed a combined total equal to or less than the total points you have available. The final ability of your Avatar will depend upon the way you choose to allocate points using the design matrix. Good luck!
 

 

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