The Hyborian War Kingdom Report for IRANISTAN
Kingdom Size: Medium


ROYAL TREASURY

	Starting Treasury: SUPERIOR
	Trade Routes:
		Ilbars Steppe(240) of Southern Kozaki


POLITICS

	Can avoid the influence of the Ilbars Mountains at a GOOD level.
	Is allied with the Ilbars Mountains and Southern Kozaki.
	Bound in peace treaty with the Ilbars Mountains and Southern Kozaki.
	Has assurances of peace from Kosala.


CHARACTERS

	Name: Ashar Gudiya			ID: IRAN-CHA	
	Age: Ancient
	Type: Priest	
	Personal Combat		: SUPERIOR
	Diplomacy		: GOOD
	Rulership		: EXCELLENT
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: POOR
	Magic			: NONE
	Province Ruler of Anshan.
	
	Name: Arshak Shahbad			ID: IRAN-ADJ	
	Age: Middle Aged
	Type: General	
	Personal Combat		: ADEQUATE
	Diplomacy		: NONE
	Rulership		: NONE
	Military Command	: POOR
	Heroism			: POOR
	Intrigue		: NONE
	Magic			: NONE
	
	Name: King Bardiya Shahbad		ID: IRAN-1	
	Age: Middle Aged
	Type: Noble			
	Personal Combat		: NONE
	Diplomacy		: POOR
	Rulership		: ADEQUATE
	Military Command	: POOR
	Heroism			: GOOD
	Intrigue		: POOR
	Magic			: NONE
	Monarch of Iranistan.
	
	Name: Abbas Arsacesa			ID: IRAN-2	
	Age: Prime of Life 
	Type: Noble
	Personal Combat		: POOR
	Diplomacy		: POOR
	Rulership		: GOOD
	Military Command	: ADEQUATE
	Heroism			: NONE
	Intrigue		: NONE
	Magic			: POOR
	Province Ruler of Larajan.
	Spells: Far Sight.
	
	Name: Qayun Gotarz			ID: IRAN-3	
	Age: Youth
	Type: General
	Personal Combat		: POOR
	Diplomacy		: POOR
	Rulership		: ADEQUATE
	Military Command	: NONE
	Heroism			: POOR
	Intrigue		: NONE
	Magic			: NONE
	Province Ruler of Zariba.
	
	Name: Al Bah Aceszes			ID: IRAN-4
	Age: Old
	Type: Hero
	Personal Combat		: SUPERIOR
	Diplomacy		: ADEQUATE
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: GOOD
	Intrigue		: POOR
	Magic			: NONE
	
	Name: Rafzah Ajhinusa			ID: IRAN-5
	Age: Old
	Type: Priest
	Personal Combat		: POOR
	Diplomacy		: SUPERIOR
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: POOR
	Intrigue		: POOR
	Magic			: POOR
	Spells: Prophecy.
	
	Name: Shushful Qolleh			ID: IRAN-6
	Age: Middle Aged
	Type: Wizard
	Personal Combat		: NONE
	Diplomacy		: ADEQUATE
	Rulership		: NONE
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: POOR
	Magic			: SUPERIOR
	Spells: Black Death(4),LongLife(6),Far Sight,Rains,Sunbane.
	
	Name: Medina Banidar			ID: IRAN-7
	Age: Old
	Type: Wizard
	Personal Combat		: NONE
	Diplomacy		: POOR
	Rulership		: POOR
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: EXCELLENT
	Magic			: SUPERIOR
	Spells: Long Life(5),Earth Demon,Far Sight,Missile Shield,Magic Armor.
	
	Name: Unayma Dashkavir			ID: IRAN-8
	Age: Young Adult
	Type: Agent
	Personal Combat		: ADEQUATE
	Diplomacy		: SUPERIOR
	Rulership		: NONE
	Military Command	: NONE
	Heroism			: POOR
	Intrigue		: SUPERIOR
	Magic			: POOR
	Spells: Phantom Warriors(4).
	
	Name: Riga Banidar			ID: IRAN-9
	Age: Middle Aged
	Type: Agent
	Personal Combat		: ADEQUATE
	Diplomacy		: ADEQUATE
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: NONE
	Intrigue		: POOR
	Magic			: NONE
	
	

TROOPS

	Warriors of Asura		: Troop Type 1
	Troop Category			: HI - Heavy Infantry
	Missile Combat Ability		: Poor
	Melee Combat Ability		: Excellent
	Morale				: Excellent
	Movement Rate			: 2
	The cost to train and outfit is MODERATE.

	Iranistan Foot			: Troop Type 2
	Troop Category			: MI - Medium Infantry 
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Good
	Morale				: Good
	Movement Rate			: 3
	The cost to train and outfit is MODERATE.

	Royal Guard			: Troop Type 3
	Troop Category			: HI - Heavy Infantry
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Excellent
	Morale				: Excellent
	Movement Rate			: 2
	Well adapted to combat in Fort and will fight with increased ability.
	The cost to train and outfit is MODERATE.

	Royal Horse			: Troop Type 4
	Troop Category			: HC - Heavy Cavalry
	Missile Combat Ability		: Excellent
	Melee Combat Ability		: Excellent
	Morale				: Superior
	Movement Rate			: 5
	The cost to train and outfit is VERY HIGH.

	Free Desert Raiders		: Troop Type 5
	Troop Category			: MC - Medium Cavalry
	Missile Combat Ability		: Poor
	Melee Combat Ability		: Good
	Morale				: Good
	Movement Rate			: 5
	The cost to train and outfit is MODERATE.

	Iranistan Archers		: Troop Type 6
	Troop Category			: LIA - Light Infantry Archers
	Missile Combat Ability		: Good
	Melee Combat Ability		: Poor
	Morale				: Good
	Movement Rate			: 4
	The cost to train and outfit is LOW.

	Desert Horsemen			: Troop Type 7
	Troop Category			: LC - Light Cavalry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Good
	Movement Rate			: 6
	Well adapted to combat in Desert and will fight with increased ability.
	Cost no gold to raise but must be paid HIGH wages each year.

	Kossak Mercenaries		: Troop Type 8
	Troop Category			: LCA - Light Cavalry Archers
	Missile Combat Ability		: Good
	Melee Combat Ability		: Adequate
	Morale				: Good
	Movement Rate			: 7
	Well adapted to combat in Mountain and will fight with increased ability.
	Cost no gold to raise but must be paid HIGH wages each year.

	Ilbars Mercenaries		: Troop Type 9
	Troop Category			: LCA - Light Cavalry Archers
	Missile Combat Ability		: Excellent
	Melee Combat Ability		: Poor
	Morale				: Good
	Movement Rate			: 6
	Well adapted to combat in Hills and will fight with increased ability.
	Cost no gold to raise but must be paid HIGH wages each year.

	Iranistan Warships		: Troop Type 10
	Troop Category			: LN - Light Navy 
	Missile Combat Ability		: Good
	Melee Combat Ability		: Adequate
	Morale				: Good
	Movement Rate			: 4
	The cost to train and outfit is LOW.



Troop Name	    Troop Type	     Minimum          Maximum
Warriors of Asura	1              10%              30%
Iranistan Foot		2              10%		30%
Royal Guard		3               0 units          1 unit
Royal Horse		4               0 units          1 unit
Free Desert Riders	5              20%              50%
Iranistan Archers	6              10%              30%
Desert Horsemen		7               0%              10%
Kossak Mercenaries	8               0%              10%
Ilbars Mercenaries	9               0%              10%
Iranistan Warships	10              0%              10%


DISPOSITION OF ARMIES

IA-1	Total Troops: 10  Location: Sabeaa			Active
IN-2	Total Troops: 6   Location: Irijan			Active
IA-3	Total Troops: 15  Location: Sushan			Defensive
PA-58	Total Troops: 6	  Maneuver: ?
PA-59	Total Troops: 2	  Maneuver: ?
PA-60	Total Troops: 2	  Maneuver: ?
PA-61	Total Troops: 4	  Maneuver: ?
PA-62	Total Troops: 2	  Maneuver: ?
PA-63	Total Troops: 2	  Maneuver: ?
PA-64	Total Troops: 4	  Maneuver: ?
PA-65	Total Troops: 4	  Maneuver: ?
PA-66	Total Troops: 2	  Maneuver: ?
PA-67	Total Troops: 6	  Maneuver: ?


IMPERIAL GOALS

The rulers of Iranistan ever strive to conquer and control the following:
	Ilbars Steppe(240) of Southern Kozaki.
	Islands of Pearl(322) of the Southern and Endless Ocean.


VICTORY CONDITIONS

You will move closer to victory by increasing and fostering the economic
strength of your kingdom. You may do this by conquering new and rich
provinces, protecting your trade routes, and seeing to the prosperity
and productivity of your kingdom.

You will move closer to victory by fostering the amount of wealth contained
in your treasury.