The Hyborian War Kingdom Report for KHITAI Kingdom Size: Large ROYAL TREASURY Starting Treasury: Adequate Trade Routes: Kusan of Kusan The Iranistan Steppes of Southern Kozaki POLITICS Can avoid the influence of Kambulja at a GOOD level. Has no formal allies. Bound in peace treaty with Kusan. CHARACTERS Name: Shaou La-Gu ID: KHIT-CHA Type: Priest Location: Paikang Personal Combat : NONE Diplomacy : ADEQUATE Rulership : ADEQUATE Military Command : NONE Heroism : NONE Intrigue : POOR Magic : NONE Province Ruler of Paikang. Name: Shan Chi ID: KHIT-ADJ Type: General Location: Paikang Personal Combat : POOR Diplomacy : NONE Rulership : NONE Military Command : GOOD Heroism : EXCELLENT Intrigue : NONE Magic : NONE Name: Hsin La-Gu ID: KHIT-1 Type: Noble Location: Rolling Plains Personal Combat : NONE Diplomacy : POOR Rulership : EXCELLENT Military Command : EXCELLENT Heroism : ADEQUATE Intrigue : GOOD Magic : POOR Province Ruler of the Rolling Plains. Spells: Curse Name: Ching Kuie ID: KHIT-2 Type: Noble Location: Paikang Personal Combat : GOOD Diplomacy : ADEQUATE Rulership : GOOD Military Command : SUPERIOR Heroism : NONE Intrigue : ADEQUATE Magic : NONE Province Ruler of Chosan. Name: Master Hsi Jong ID: KHIT-3 Type: Noble Location: Ruo-Gen Personal Combat : POOR Diplomacy : GOOD Rulership : EXCELLENT Military Command : NONE Heroism : POOR Intrigue : SUPERIOR Magic : NONE Province Ruler of Ruo-Gen. Name: Naun Luneng ID: KHIT-4 Type: Noble Location: Khitain Croplands Personal Combat : POOR Diplomacy : ADEQUATE Rulership : EXCELLENT Military Command : EXCELLENT Heroism : ADEQUATE Intrigue : POOR Magic : NONE Province Ruler of The Khitain Croplands. Name: Khinyang Hsiu ID: KHIT-5 Type: Noble Location: Shu-Chen Personal Combat : POOR Diplomacy : NONE Rulership : SUPERIOR Military Command : NONE Heroism : GOOD Intrigue : POOR Magic : NONE Province Ruler of Shu-Chen. Name: Lord Chieng Lou-Dze ID: KHIT-6 Type: General Location: Paikang Personal Combat : NONE Diplomacy : POOR Rulership : GOOD Military Command : ADEQUATE Heroism : GOOD Intrigue : NONE Magic : NONE Name: Ch'uan Yah ID: KHIT-7 Type: General Location: Kambuljan Marches Personal Combat : NONE Diplomacy : POOR Rulership : POOR Military Command : SUPERIOR Heroism : POOR Intrigue : NONE Magic : NONE Name: Lord Kang Lou-Dze ID: KHIT-8 Type: General Location: Kambuljan Marches Personal Combat : GOOD Diplomacy : NONE Rulership : SUPERIOR Military Command : ADEQUATE Heroism : ADEQUATE Intrigue : POOR Magic : NONE Province Ruler of The Kambuljan Marches. Name: Lou Jong ID: KHIT-9 Type: Hero Location: Khitai Escarpment Personal Combat : SUPERIOR Diplomacy : NONE Rulership : GOOD Military Command : NONE Heroism : NONE Intrigue : NONE Magic : NONE Province Ruler of The Khitai Escarpment. Name: Chisan Shaukhi ID: KHIT-10 Type: Priest Location: Paikang Personal Combat : SUPERIOR Diplomacy : GOOD Rulership : POOR Military Command : POOR Heroism : EXCELLENT Intrigue : POOR Magic : NONE Name: Leng Jong ID: KHIT-11 Type: Priest Location: Khitain Grasslands Personal Combat : NONE Diplomacy : NONE Rulership : ADEQUATE Military Command : NONE Heroism : GOOD Intrigue : NONE Magic : NONE Name: Meiling Chi ID: KHIT-12 Type: Wizard Location: Kambuljan Marches Personal Combat : NONE Diplomacy : NONE Rulership : NONE Military Command : NONE Heroism : NONE Intrigue : POOR Magic : SUPERIOR Spells: Long Life(9), Earth Demon, Far Sight, Magic Blast, Missile Shield, and Curse. Name: Lord Yo Lou-Dze ID: KHIT-13 Type: Wizard Location: Paikang Personal Combat : NONE Diplomacy : GOOD Rulership : GOOD Military Command : NONE Heroism : POOR Intrigue : NONE Magic : SUPERIOR Monarch of Khitai. Spells: Long Life(8), Far Sight, Curse, Summon the Dead, Sunbane, and Arcane Blasts. Name: Master Kou Lou-Dze ID: KHIT-14 Type: Wizard Location: Desert Marches Personal Combat : POOR Diplomacy : NONE Rulership : POOR Military Command : GOOD Heroism : NONE Intrigue : POOR Magic : EXCELLENT Spells: Phantom Warriors(5), Fantaticism, Magic Blast, and Curse. Name: Chian Yah ID: KHIT-15 Type: Priest Location: Paikang Personal Combat : ADEQUATE Diplomacy : POOR Rulership : POOR Military Command : NONE Heroism : POOR Intrigue : GOOD Magic : POOR Spells: Long Life(2) Name: Chan Shanukhi ID: KHIT-16 Type: Priest Location: Desert Marches Personal Combat : ADEQUATE Diplomacy : POOR Rulership : ADEQUATE Military Command : POOR Heroism : NONE Intrigue : POOR Magic : ADEQUATE Spells: Fear and Sunbane TROOPS Khitain Swordsmen : Troop Type 1 Troop Category : HI - Heavy Infantry Missile Combat Ability : None Melee Combat Ability : Excellent Morale : Excellent Movement Rate : 2 The cost to train and outfit is MODERATE. Khitain Troops : Troop Type 2 Troop Category : MI - Medium Infantry Missile Combat Ability : Poor Melee Combat Ability : Good Morale : Good Movement Rate : 3 The cost to train and outfit is LOW. Khitain Village Troops : Troop Type 3 Troop Category : LI - Light Infantry Missile Combat Ability : Adequate Melee Combat Ability : Adequate Morale : Adequate Movement Rate : 4 The cost to train and outfit is LOW. Khitain Archers : Troop Type 4 Troop Category : LIA - Light Infantry Archer Missile Combat Ability : Good Melee Combat Ability : Poor Morale : Good Movement Rate : 3 The cost to train and outfit is LOW. Khitain Desert Horsemen : Troop Type 5 Troop Category : LCA - Light Cavalry Archer Missile Combat Ability : Good Melee Combat Ability : Poor Morale : Good Movement Rate : 6 The cost to train and outfit is LOW. Noble Warriors : Troop Type 6 Troop Category : MC - Medium Cavalry Missile Combat Ability : Adequate Melee Combat Ability : Good Morale : Excellent Movement Rate : 6 The cost to train and outfit is MODERATE. Kambuljan Renegades : Troop Type 7 Troop Category : LI - Light Infantry Missile Combat Ability : Adequate Melee Combat Ability : Good Morale : Good Movement Rate : 3 Well adapted to combat in Forest and will fight with increased ability. Cost no gold to raise but must be paid MODERATE wages each year. Hyrkanian Mercenaries : Troop Type 8 Troop Category : MCA - Medium Cavalry Archer Missile Combat Ability : Excellent Melee Combat Ability : Good Morale : Adequate Movement Rate : 6 Well adapted to combat in Steppe and will fight with increased ability. Cost no gold to raise but must be paid HIGH wages each year. Nigur Outcasts : Troop Type 9 Troop Category : LCA - Light Cavalry Archer Missile Combat Ability : Excellent Melee Combat Ability : Good Morale : Adequate Movement Rate : 6 Well adapted to combat in Tundra and will fight with increased ability. Cost no gold to raise but must be paid HIGH wages each year. Wigur Vassal Tribes : Troop Type 10 Troop Category : LI - Light Infantry Missile Combat Ability : Good Melee Combat Ability : Adequate Morale : Good Movement Rate : 4 Well adapted to combat in Desert and will fight with increased ability. Cost no gold to raise but must be paid HIGH wages each year. Hyrkanian Mercenaries : Troop Type 11 Troop Category : LNA - Light Sea Archer Missile Combat Ability : Good Melee Combat Ability : Adequate Morale : Good Movement Rate : 4 The cost to train and outfit is MODERATE. Troop Name Troop Type Minimum Maximum Khitain Swordsmen 1 0% 10% Khitain Troops 2 30% 50% Khitain Village Troops 3 20% 50% Khitain Archers 4 0% 20% Khitain Desert Horsemen 5 0% 20% Noble Warriors 6 0% 30% Kambuljan Renegades 7 0% 3% Hyrkanian Mercenaries 8 0% 2% Nigur Outcasts 9 0% 2% Wigur Vassal Tribes 10 0% 3% Khitain Warships 11 0% 5% DISPOSITION OF ARMIES IN-1 Total Troops: 2 Location: Paikang Active IA-2 Total Troops: 25 Location: Kambuljan Marshes Active IA-3 Total Troops: 8 Location: Desert Marches Active IA-4 Total Troops: 15 Location: Khitain Grasslanfs Defensive IA-5 Total Troops: 16 Location: Rolling Plains Defensive PA-79 Total Troops: 4 Maneuver: Fortified PA-80 Total Troops: 4 Maneuver: Fortified PA-81 Total Troops: 4 Maneuver: Fortified PA-82 Total Troops: 4 Maneuver: Fortified PA-83 Total Troops: 4 Maneuver: Fortified PA-84 Total Troops: 6 Maneuver: Open PA-85 Total Troops: 4 Maneuver: Fortified PA-86 Total Troops: 4 Maneuver: Fortified PA-87 Total Troops: 8 Maneuver: Forest PA-88 Total Troops: 4 Maneuver: Fortified PA-89 Total Troops: 4 Maneuver: Swamp PA-90 Total Troops: 8 Maneuver: Hill PA-91 Total Troops: 8 Maneuver: Forest PA-92 Total Troops: 4 Maneuver: Forest PA-93 Total Troops: 6 Maneuver: Desert IMPERIAL GOALS The rulers of Khitai ever strive to conquer and control the following: The Kambuljan Hills(71) of Kambulja The Loulan Plateau(269) of The Cold Lands The Wuhuan Desert(286) of The Eastern Deserts VICTORY CONDITIONS The victory of your kingdom will depend upon the number of provinces under your control. You will make major progress towards victory by controlling: The Kuigar Nomads Region (226) of the Kuigar Nomads. The Wigur Nomads Region (245) of the Wigur Nomads. The Colchian Mountains (274) of the Colchian Mountains.

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