The Hyborian War Kingdom Report for PICTLAND Kingdom Size: Large ROYAL TREASURY Starting Treasury: Poor Trade Routes: None POLITICS Can avoid the influence of Aquilonia at a GOOD level. Can avoid the influence of Cimmeria at a GOOD level. Can avoid the influence of Vanaheim at an ADEQUATE level. Has no formal allies. CHARACTERS Name: Ononda Nek ID: PICT-CHA Type: Priest Personal Combat : NONE Diplomacy : ADEQUATE Rulership : GOOD Military Command : NONE Heroism : NONE Intrigue : POOR Magic : NONE Province Ruler of the Wolf Tribelands. Name: Mogaraga Seka ID: PICT-ADJ Type: General Personal Combat : POOR Diplomacy : NONE Rulership : POOR Military Command : GOOD Heroism : EXCELLENT Intrigue : NONE Magic : NONE Name: Chief Jhebbal Sag ID: PICT-1 Type: Noble Personal Combat : GOOD Diplomacy : ADEQUATE Rulership : ADEQUATE Military Command : POOR Heroism : SUPERIOR Intrigue : NONE Magic : NONE Monarch of Pictland. Name: Tuscara Berula ID: PICT-2 Type: General Personal Combat : POOR Diplomacy : POOR Rulership : NONE Military Command : EXCELLENT Heroism : ADEQUATE Intrigue : NONE Magic : POOR spells: Fanaticism. Name: Burunda Rulg ID: PICT-3 Type: Hero Personal Combat : EXCELLENT Diplomacy : NONE Rulership : NONE Military Command : GOOD Heroism : POOR Intrigue : NONE Magic : POOR Spells: Fanaticism. Name: Dekanawatha Sag ID: PICT-4 Type: Hero Personal Combat : ADEQUATE Diplomacy : ADEQUATE Rulership : POOR Military Command : GOOD Heroism : EXCELLENT Intrigue : NONE Magic : NONE Name: Sangala Kor ID: PICT-5 Type: Hero Personal Combat : GOOD Diplomacy : POOR Rulership : ADEQUATE Military Command : EXCELLENT Heroism : POOR Intrigue : GOOD Magic : POOR Province Ruler of The Beaver Tribelands. Spells: Rains. Name: Lapoga Mog ID: PICT-6 Type: Priest Personal Combat : EXCELLENT Diplomacy : GOOD Rulership : GOOD Military Command : POOR Heroism : POOR Intrigue : POOR Magic : POOR Province Ruler of The Otter Tribelands. Spells: Curse. Name: Nakoia Nek ID: PICT-7 Type: Priest Personal Combat : POOR Diplomacy : ADEQUATE Rulership : POOR Military Command : NONE Heroism : ADEQUATE Intrigue : NONE Magic : POOR Spells: Curse. Name: Kilinoa Rulg ID: PICT-8 Type: Wizard Personal Combat : POOR Diplomacy : NONE Rulership : GOOD Military Command : NONE Heroism : NONE Intrigue : POOR Magic : SUPERIOR Spells: Black Death(4),Far Sight,Force March,Prophecy,Summon Dead. Name: Traloga Lat ID: PICT-9 Type: Wizard Personal Combat : NONE Diplomacy : POOR Rulership : GOOD Military Command : POOR Heroism : ADEQUATE Intrigue : NONE Magic : ADEQUATE Province Ruler of the Shrike Tribeslands. Spells: Phantom Warriors(2),Long Life(6). TROOPS Pictland Savages : Troop Type 1 Troop Category : MI - Medium Infantry Missile Combat Ability : Adequate Melee Combat Ability : Good Morale : Excellent Movement Rate : 4 Well adapted to combat in Forest and will fight with increased ability. The cost to train and outfit is LOW. Hunting Tribe : Troop Type 2 Troop Category : MI - Medium Infantry Missile Combat Ability : Good Melee Combat Ability : Adequate Morale : Good Movement Rate : 3 Well adapted to combat in Forest and will fight with increased ability. The cost to train and outfit is VERY LOW. War Tribe : Troop Type 3 Troop Category : MIA - Medium Infantry Archers Missile Combat Ability : Excellent Melee Combat Ability : Adequate Morale : Good Movement Rate : 3 The cost to train and outfit is LOW. Troop Name Troop Type Minimum Maximum Pictland Savages 1 20% 40% Hunting Tribe 2 20% 40% War Tribe 3 30% 40% DISPOSITION OF ARMIES IA-1 Total Troops: 8 Location: The Panther Tribeslands Active IA-2 Total Troops: 8 Location: The Wolf Tribeslands Active IA-3 Total Troops: 8 Location: The Crow Tribeslands Active IA-4 Total Troops: 15 Location: The Eagle Tribeslands Defensive PA-121 Total Troops: 8 Maneuver: ? PA-122 Total Troops: 8 Maneuver: ? PA-123 Total Troops: 6 Maneuver: ? PA-124 Total Troops: 8 Maneuver: ? PA-125 Total Troops: 4 Maneuver: ? PA-126 Total Troops: 6 Maneuver: ? PA-127 Total Troops: 6 Maneuver: ? PA-128 Total Troops: 4 Maneuver: ? PA-129 Total Troops: 6 Maneuver: ? PA-130 Total Troops: 4 Maneuver: ? PA-131 Total Troops: 6 Maneuver: ? PA-132 Total Troops: 4 Maneuver: ? IMPERIAL GOALS The rulers of Pictland ever strive to conquer and control the following: The Central Provinces(2) of Aquilonia VICTORY CONDITIONS The victory of your kingdom will depend upon the number of provinces under your control. You will move closer to victory by conquering home provinces of any large kingdom. Should the Ice Age come, your people may decide to migrate to the lands of a single large kingdom at that time. You should then focus your efforts on that kingdom's home provinces. You will make major progress towards victory by controlling: Westermarck(10) of Aquilonia

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