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Kingdom report for Punt

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The Hyborian War Kingdom Report for PUNT
Kingdom Size: Small


ROYAL TREASURY

	Starting Treasury: GOOD
	Trade Routes:
		None


POLITICS

	Can avoid the influence of Keshan at an ADEQUATE level.
	Has no formal allies.


CHARACTERS

	Name: Warchief Kitu Maputa		ID: PUNT-CHA	
	Type: ?
	Personal Combat		: POOR
	Diplomacy		: POOR
	Rulership		: GOOD
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: NONE
	Magic			: POOR 
	Province Ruler of Kasaii.
	Spells: Dispel Magic.
	
	Name: Negek Shakaluzu			ID: PUNT-ADJ	
	Type: General
	Personal Combat		: NONE
	Diplomacy		: NONE
	Rulership		: NONE
	Military Command	: SUPERIOR
	Heroism			: GOOD
	Intrigue		: POOR
	Magic			: NONE
	
	Name: Chief Irangi Lalibeha		ID: PUNT-1	
	Type: ?
	Personal Combat		: ADEQUATE
	Diplomacy		: POOR
	Rulership		: GOOD
	Military Command	: POOR
	Heroism			: SUPERIOR
	Intrigue		: ADEQUATE
	Magic			: NONE
	Monarch of Punt.
	
	Name: Chief Malowi Lalibeha		ID: PUNT-2	
	Type: ?
	Personal Combat		: ADEQUATE
	Diplomacy		: NONE
	Rulership		: EXCELLENT
	Military Command	: EXCELLENT
	Heroism			: EXCELLENT
	Intrigue		: SUPERIOR
	Magic			: NONE
	
	Name: Gambila Maputa			ID: PUNT-3	
	Type: ?
	Personal Combat		: POOR
	Diplomacy		: GOOD
	Rulership		: SUPERIOR
	Military Command	: NONE
	Heroism			: GOOD
	Intrigue		: ADEQUATE
	Magic			: EXCELLENT
	Province Ruler of the Gold Hills.
	Spells: Diplomacy,Fanaticism,Prophecy,Sunbane.
	
	Name: Asoza Shakaluzu			ID: PUNT-4
	Type: ?
	Personal Combat		: POOR
	Diplomacy		: NONE
	Rulership		: ADEQUATE
	Military Command	: SUPERIOR
	Heroism			: POOR
	Intrigue		: NONE
	Magic			: NONE
	
	Name: Chief Macuta Lalibeha		ID: PUNT-5
	Type: ?
	Personal Combat		: ADEQUATE
	Diplomacy		: POOR
	Rulership		: POOR
	Military Command	: EXCELLENT
	Heroism			: NONE
	Intrigue		: GOOD
	Magic			: NONE
	
	Name: Philiza Segayeha			ID: PUNT-6
	Type: ?
	Personal Combat		: GOOD
	Diplomacy		: ADEQUATE
	Rulership		: GOOD
	Military Command	: NONE
	Heroism			: POOR
	Intrigue		: ADEQUATE
	Magic			: ADEQUATE
	Spells: Dispel Magic,Prophecy.
	
	Name: Gorehk Longaan			ID: PUNT-7
	Type: ?
	Personal Combat		: NONE
	Diplomacy		: NONE
	Rulership		: POOR
	Military Command	: NONE
	Heroism			: ADEQUATE
	Intrigue		: POOR
	Magic			: POOR
	Spells: Force March.
	
	Name: Anglu Segayeha			ID: PUNT-8
	Type: ?
	Personal Combat		: EXCELLENT
	Diplomacy		: GOOD
	Rulership		: NONE
	Military Command	: POOR
	Heroism			: SUPERIOR
	Intrigue		: EXCELLENT
	Magic			: GOOD
	Spells: Diplomacy,Force March,Prophecy.
	
	Name: Tyrina Madula			ID: PUNT-9
	Type: ?
	Personal Combat		: ADEQUATE
	Diplomacy		: GOOD
	Rulership		: NONE
	Military Command	: GOOD
	Heroism			: NONE
	Intrigue		: GOOD
	Magic			: GOOD
	Spells: Phantom Warriors(4),Bless,Strength.
	


TROOPS

	Puntish Spearmen		: Troop Type 1
	Troop Category			: MI - Medium Infantry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Good
	Movement Rate			: 3
	The cost to train and outfit is MODERATE.

	Puntish Horsemen		: Troop Type 2
	Troop Category			: LC - Light Cavalry 
	Missile Combat Ability		: None
	Melee Combat Ability		: Good
	Morale				: Adequate
	Movement Rate			: 6
	The cost to train and outfit is VERY LOW.

	Puntish Archers			: Troop Type 3
	Troop Category			: LIA - Light Infantry Archers
	Missile Combat Ability		: Good
	Melee Combat Ability		: Adequate
	Morale				: Good
	Movement Rate			: 4
	Well adapted to combat in swamp and will fight with increase ability.
	The cost to train and outfit is LOW.



Troop Name	    Troop Type	     Minimum          Maximum
Puntish Spearmen	1              85%             100%
Puntish Horsemen	2               0%               5%
Puntish Archers		3               0%               5%


DISPOSITION OF ARMIES

IA-1	Total Troops: 15  Location: Southern Punt		Active
IA-2	Total Troops: 15  Location: The Gold Hills		Defensive
PA-133	Total Troops: 8	  Maneuver: ?
PA-134	Total Troops: 8	  Maneuver: ?
PA-135	Total Troops: 6	  Maneuver: ?


IMPERIAL GOALS

The rulers of Punt ever strive to conquer and control the following:
	Kharamun Desert(218) of the Kharamun Tribes
	Rain Forest(327) of the Western Jungles


VICTORY CONDITIONS

You will move closer to victory by increasing and fostering the economic
strength of your kingdom. You may do this by conquering new and rich
provinces, protecting your trade routes, and seeing to the prosperity
and productivity of your kingdom.

You will make major progress towards victory by controlling:
	Keshia(73) of Keshan
	The Gold Hills(134) of Punt
	Zamboula(248) of Zamboula
	The Grasslands of Amazonia(357) of the Western Savannah
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