Info and data for fans of the play-by-mail games Duel II, Forgotten Realms, and Hyborian War from Reality Simulations, Inc

Kingdom report for Tombalku


The Hyborian War Kingdom Report for TOMBALKU
Kingdom Size: Small


ROYAL TREASURY

	Starting Treasury: Good
	Trade Routes:
		Meroe(106) of Kush


POLITICS

	Can avoid the influence of Darfar at an ADEQUATE level.
	Can avoid the influence of Kush at an ADEQUATE level.


CHARACTERS

	Name: Qadar N'Duna			ID: TOMB-CHA	
	Type: Priest
	Personal Combat		: NONE
	Diplomacy		: ADEQUATE
	Rulership		: ADEQUATE
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: GOOD
	Magic			: NONE
	Province Ruler of Tombalku.
	
	Name: Lord Zehbeh Sakumbe		ID: TOMB-ADJ	
	Type: General
	Personal Combat		: GOOD
	Diplomacy		: POOR
	Rulership		: EXCELLENT
	Military Command	: ADEQUATE
	Heroism			: GOOD
	Intrigue		: POOR
	Magic			: NONE
	
	Name: Lord Askia Sakumbe		ID: TOMB-1	
	Type: Noble
	Personal Combat		: POOR
	Diplomacy		: SUPERIOR
	Rulership		: ADEQUATE
	Military Command	: POOR
	Heroism			: POOR
	Intrigue		: NONE
	Magic			: NONE
	Monarch of Tombalku.
	
	Name: Maluta Aoyehlo			ID: TOMB-2	
	Type: Noble
	Personal Combat		: POOR
	Diplomacy		: POOR
	Rulership		: GOOD
	Military Command	: NONE
	Heroism			: ADEQUATE
	Intrigue		: POOR
	Magic			: NONE
	
	Name: Bamdama Madodah			ID: TOMB-3	
	Type: General
	Personal Combat		: NONE
	Diplomacy		: NONE
	Rulership		: NONE
	Military Command	: SUPERIOR
	Heroism			: NONE
	Intrigue		: POOR
	Magic			: POOR
	Spells: Magic Armor
	
	Name: Nusah Sabayega			ID: TOMB-4
	Type: General
	Personal Combat		: POOR
	Diplomacy		: GOOD
	Rulership		: POOR
	Military Command	: EXCELLENT
	Heroism			: NONE
	Intrigue		: GOOD
	Magic			: NONE
	
	Name: Qulha Babayei			ID: TOMB-5
	Type: Hero
	Personal Combat		: GOOD
	Diplomacy		: NONE
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: NONE
	Intrigue		: NONE
	Magic			: NONE
	
	Name: Dunbala N'DunaMarrah		ID: TOMB-6
	Type: Priest
	Personal Combat		: POOR
	Diplomacy		: NONE
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: ADEQUATE
	Intrigue		: POOR
	Magic			: POOR
	Spells: Reincarnate(3)
	
	Name: Madodah				ID: TOMB-7
	Type: Priest
	Personal Combat		: POOR
	Diplomacy		: NONE
	Rulership		: ADEQUATE
	Military Command	: POOR
	Heroism			: NONE
	Intrigue		: NONE
	Magic			: GOOD
	Spells: Dispel Magic, Fear, Open Hand
	
	Name: Kapota Mbane			ID: TOMB-8
	Type: Wizard
	Personal Combat		: POOR
	Diplomacy		: POOR
	Rulership		: NONE
	Military Command	: NONE
	Heroism			: POOR
	Intrigue		: POOR
	Magic			: GOOD
	Spells: Missile Shield, Curse, Arcane Blasts

	Name: Dalku Sabayega			ID: TOMB-9
	Type: Agent
	Personal Combat		: ADEQUATE
	Diplomacy		: NONE
	Rulership		: POOR
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: EXCELLENT
	Magic			: NONE
	

TROOPS

	Tombalku Raiders		: Troop Type 1
	Troop Category			: LC - Light Cavalry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Good
	Movement Rate			: 6
	The cost to train and outfit is MODERATE.

	Black Spearmen			: Troop Type 2
	Troop Category			: MI - Medium Infantry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Good
	Movement Rate			: 3
	The cost to train and outfit is MODERATE.

	White Lancers			: Troop Type 3
	Troop Category			: MC - Medium Cavalry
	Missile Combat Ability		: Poor
	Melee Combat Ability		: Excellent
	Morale				: Excellent
	Movement Rate			: 6
	The cost to train and outfit is MODERATE.

	Mercenary Spear			: Troop Type M1
	Troop Category			: HI - Heavy Infantry 
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Good
	Morale				: Excellent
	Movement Rate			: 3
	Cost no gold to raise but must be paid VERY HIGH wages each year.

	Mercenary Lancers		: Troop Type M2
	Troop Category			: HC - Heavy Cavalry
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Excellent
	Morale				: Excellent
	Movement Rate			: 5
	Cost no gold to raise but must be paid VERY HIGH wages each year.

	Mercenary Foot			: Troop Type M3
	Troop Category			: HI - Heavy Infantry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Excellent
	Movement Rate			: 3
	Cost no gold to raise but must be paid VERY HIGH wages each year.

	Mercenary Horse			: Troop Type M4
	Troop Category			: HC - Heavy Cavalry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Excellent
	Movement Rate			: 5
	Cost no gold to raise but must be paid VERY HIGH wages each year.

Troop Name	    Troop Type	     Minimum          Maximum
Tombalku Raiders	1              20%              30%
Black Spearmen		2              30%		60%
White Lancers		3              20%              50%
Mercenaries		4               0 units          1 unit


DISPOSITION OF ARMIES

IA-1	Total Troops: 15  Location: Tombalku			Active
IA-2	Total Troops: 15  Location: Tombalku			Defensive
PA-150	Total Troops: 8   Maneuver: ?


IMPERIAL GOALS

The rulers of Tombalku ever strive to conquer and control the following:
	Tibu(43) of Darfar
	Zabhela(107) of Kush


VICTORY CONDITIONS

The victory of your kingdom will depend upon the number of provinces under
your control.

You will make major progress towards victory by controlling:
	Ghanatan(44) of Darfar
	Meroe(106) of Kush
	Bamula(200) of Bamula
	The Empty Jungle(326) of the Western Jungles

«« Previous post
Kingdom report for Stygia
Next post »»
Kingdom report for Turan

Comment on Kingdom report for Tombalku?