The Hyborian War Kingdom Report for THE BORDER KINGDOM Kingdom Size: Small ROYAL TREASURY Starting Treasury: EXCELLENT Trade Routes: Pomicia(45) Hyperborea POLITICS Has no formal allies. Bound in peace treaty with Nemedia. CHARACTERS Name: Bohimrir Gondlen ID: BORD-CHA Type: Priest Personal Combat : GOOD Diplomacy : SUPERIOR Rulership : POOR Military Command : NONE Heroism : NONE Intrigue : EXCELLENT Magic : EXCELLENT Province Ruler of the Lowland Fiefs. Spells: Dispel Magic, Far Sight, Forced March, Sunbane. Name: Gahn Hiytor ID: BORD-ADJ Type: General Personal Combat : ADEQUATE Diplomacy : NONE Rulership : NONE Military Command : SUPERIOR Heroism : ADEQUATE Intrigue : NONE Magic : NONE Name: Rhon Gondlen ID: BORD-1 Type: Noble Personal Combat : NONE Diplomacy : GOOD Rulership : SUPERIOR Military Command : NONE Heroism : POOR Intrigue : GOOD Magic : NONE Monarch of The Border Kingdom. Name: Poin Nandlea ID: BORD-2 Type: Noble Personal Combat : SUPERIOR Diplomacy : ADEQUATE Rulership : SUPERIOR Military Command : NONE Heroism : GOOD Intrigue : NONE Magic : NONE Province Ruler of Virunian. Name: Ilean Gondlen ID: BORD-3 Type: Noble Personal Combat : POOR Diplomacy : NONE Rulership : POOR Military Command : GOOD Heroism : NONE Intrigue : POOR Magic : NONE Name: Leduva Gondlen ID: BORD-4 Type: General Personal Combat : POOR Diplomacy : POOR Rulership : ADEQUATE Military Command : POOR Heroism : SUPERIOR Intrigue : NONE Magic : NONE Province Ruler of the Salt Marsh. Name: Nikus Sculvo ID: BORD-5 Type: Hero Personal Combat : SUPERIOR Diplomacy : NONE Rulership : POOR Military Command : ADEQUATE Heroism : POOR Intrigue : POOR Magic : NONE Name: Taral Plarentius ID: BORD-6 Type: Hero Personal Combat : EXCELLENT Diplomacy : EXCELLENT Rulership : POOR Military Command : NONE Heroism : GOOD Intrigue : NONE Magic : NONE Name: Abysival Attinon ID: BORD-7 Type: Hero Personal Combat : SUPERIOR Diplomacy : GOOD Rulership : ADEQUATE Military Command : SUPERIOR Heroism : GOOD Intrigue : NONE Magic : NONE Name: Ahyrean Attinon ID: BORD-8 Type: Priest Personal Combat : POOR Diplomacy : ADEQUATE Rulership : ADEQUATE Military Command : ADEQUATE Heroism : NONE Intrigue : GOOD Magic : POOR Spells: Long Life(7). Name: Shoryhn Nandkea ID: BORD-9 Type: Priest Personal Combat : GOOD Diplomacy : POOR Rulership : POOR Military Command : NONE Heroism : NONE Intrigue : POOR Magic : POOR Spells: Forced March. Name: Marelle Sculva ID: BORD-10 Type: Wizard Personal Combat : POOR Diplomacy : NONE Rulership : NONE Military Command : POOR Heroism : ADEQUATE Intrigue : NONE Magic : GOOD Spells: Black Death(9),Fear,Strength. Name: Yori Hiytor ID: BORD-11 Type: Agent Personal Combat : POOR Diplomacy : POOR Rulership : EXCELLENT Military Command : POOR Heroism : NONE Intrigue : GOOD Magic : NONE TROOPS Noble Warriors : Troop Type 1 Troop Category : MC - Medium Cavalry Missile Combat Ability : Good Melee Combat Ability : Good Morale : Excellent Movement Rate : 5 Well adapted to combat in Marsh and will fight with increased ability. The cost to train and outfit is MODERATE. Foot Warriors : Troop Type 2 Troop Category : MI - Medium Infantry Missile Combat Ability : Good Melee Combat Ability : Good Morale : Good Movement Rate : 3 Well adapted to combat in Marsh and will fight with increased ability. The cost to train and outfit is MODERATE. Marshland Hunters : Troop Type 3 Troop Category : LIA - Light Infantry Archers Missile Combat Ability : Good Melee Combat Ability : Adequate Morale : Good Movement Rate : 4 Well adapted to combat in Marsh and will fight with increased ability. The cost to train and outfit is LOW. Mercenary Spear : Troop Type M1 Troop Category : HI - Heavy Infantry Missile Combat Ability : Adequate Melee Combat Ability : Good Morale : Excellent Movement Rate : 3 Cost no gold to raise but must be paid VERY HIGH wages each year. Mercenary Lancers : Troop Type M2 Troop Category : HC - Heavy Cavalry Missile Combat Ability : Adequate Melee Combat Ability : Excellent Morale : Excellent Movement Rate : 5 Cost no gold to raise but must be paid VERY HIGH wages each year. Mercenary Foot : Troop Type M3 Troop Category : HI - Heavy Infantry Missile Combat Ability : Good Melee Combat Ability : Good Morale : Excellent Movement Rate : 3 Cost no gold to raise but must be paid VERY HIGH wages each year. Mercenary Horse : Troop Type M4 Troop Category : HC - Heavy Cavalry Missile Combat Ability : Good Melee Combat Ability : Good Morale : Excellent Movement Rate : 5 Cost no gold to raise but must be paid VERY HIGH wages each year. Troop Name Troop Type Minimum Maximum Noble Warriors 1 10% 25% Foot Warriors 2 75% 90% Marshland Hunters 3 0% 10% Mercenaries M1-M4 0 1 unit DISPOSITION OF ARMIES IA-1 Total Troops: 15 Location: The Salt Marsh Defensive IA-2 Total Troops: 8 Location: The Lowland Fiefs Active PA-21 Total Troops: 8 Maneuver: Open PA-22 Total Troops: 8 Maneuver: Hill PA-23 Total Troops: 8 Maneuver: Marsh IMPERIAL GOALS The rulers of the Border Kingdom ever strive to conquer and control the following: Nemedian Marches(27) of Brythunia Cimmerian Heartland(32) of Cimmeria VICTORY CONDITIONS You will move closer to victory by increasing and fostering the economic strength of your kingdom. You may do this by conquering new and rich provinces, protecting your trade routes, and seeing to the prosperity and productivity of your kingdom. You will move closer to victory by controlling provinces which you conquer from other kingdoms.

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