The Hyborian War Kingdom Report for CORINTHIA Kingdom Size: Medium ROYAL TREASURY Starting Treasury: GOOD Trade Routes: Ianthe(116) of Ophir POLITICS Has no formal allies. Bound in peace treaty with Brythunia. CHARACTERS Name: Count Derlok Nyad ID: CORI-CHA Type: Priest Personal Combat : GOOD Diplomacy : POOR Rulership : GOOD Military Command : NONE Heroism : NONE Intrigue : ADEQUATE Magic : POOR Province Ruler of Akbatanan. Spells: Far Sight. Name: Athos Zyras ID: CORI-ADJ Type: General Personal Combat : ? Diplomacy : ? Rulership : ? Military Command : ? Heroism : ? Intrigue : ? Magic : ? Name: Fissa Khalros ID: CORI-1 Type: General Personal Combat : POOR Diplomacy : NONE Rulership : ADEQUATE Military Command : EXCELLENT Heroism : ADEQUATE Intrigue : NONE Magic : NONE Monarch of Corinthia. Name: Zakinos Rhazes ID: CORI-2 Type: Hero Personal Combat : EXCELLENT Diplomacy : POOR Rulership : ADEQUATE Military Command : NONE Heroism : SUPERIOR Intrigue : NONE Magic : NONE Province Ruler of the Corinthian Plain. Name: Andros Rayak ID: CORI-3 Type: Hero Personal Combat : SUPERIOR Diplomacy : POOR Rulership : POOR Military Command : NONE Heroism : ADEQUATE Intrigue : NONE Magic : NONE Name: Villapos Petreus ID: CORI-4 Type: Priest Personal Combat : POOR Diplomacy : SUPERIOR Rulership : POOR Military Command : GOOD Heroism : NONE Intrigue : NONE Magic : GOOD Spells: Bless,Prophecy,Rains. Name: Dramina Rayak ID: CORI-5 Type: Priest Personal Combat : NONE Diplomacy : ADEQUATE Rulership : ADEQUATE Military Command : NONE Heroism : NONE Intrigue : POOR Magic : NONE Province Ruler of Western Corinthia. Name: Tripana Rhazes ID: CORI-6 Type: Priest Personal Combat : ADEQUATE Diplomacy : POOR Rulership : NONE Military Command : NONE Heroism : NONE Intrigue : POOR Magic : NONE Name: Patrios Sevilris ID: CORI-7 Type: Wizard Personal Combat : ADEQUATE Diplomacy : GOOD Rulership : ADEQUATE Military Command : NONE Heroism : POOR Intrigue : POOR Magic : SUPERIOR Spells: Far Sight,Bless,Missile Shield,Summon Dead,Magic Weapon. Name: Castilla Foulbreath ID: CORI-8 Type: Agent Personal Combat : SUPERIOR Diplomacy : ADEQUATE Rulership : NONE Military Command : NONE Heroism : NONE Intrigue : SUPERIOR Magic : POOR Spells: Phantom Warriors(4). Name: Grevanos Sevilris ID: CORI-9 Type: Agent Personal Combat : GOOD Diplomacy : POOR Rulership : POOR Military Command : NONE Heroism : NONE Intrigue : SUPERIOR Magic : POOR Spells: Forced March. Name: Amalias Rhazes ID: CORI-10 Type: Agent Personal Combat : GOOD Diplomacy : ADEQUATE Rulership : EXCELLENT Military Command : POOR Heroism : NONE Intrigue : EXCELLENT Magic : POOR Spells: Diplomacy. TROOPS Corinthian Heavy : Troop Type 1 Troop Category : HC - Heavy Cavalry Missile Combat Ability : None Melee Combat Ability : Excellent Morale : Excellent Movement Rate : 5 The cost to train and outfit is MODERATE. Corinthian Horse : Troop Type 2 Troop Category : MC - Medium Cavalry Missile Combat Ability : None Melee Combat Ability : Good Morale : Good Movement Rate : 6 The cost to train and outfit is MODERATE. Corinthian Militia : Troop Type 3 Troop Category : HIP - Heavy Infantry Pikemen Missile Combat Ability : None Melee Combat Ability : Excellent Morale : Good Movement Rate : 2 Well adapted to combat in Mountains and will fight with increased ability. The cost to train and outfit is MODERATE. Elite Pikemen : Troop Type 4 Troop Category : HIP - Heavy Infantry Pikemen Missile Combat Ability : None Melee Combat Ability : Good Morale : Superior Movement Rate : 3 The cost to train and outfit is MODERATE. Mercenary Spear : Troop Type M1 Troop Category : HI - Heavy Infantry Missile Combat Ability : Adequate Melee Combat Ability : Good Morale : Excellent Movement Rate : 3 Cost no gold to raise but must be paid VERY HIGH wages each year. Mercenary Foot : Troop Type M3 Troop Category : HI - Heavy Infantry Missile Combat Ability : Good Melee Combat Ability : Good Morale : Excellent Movement Rate : 3 Cost no gold to raise but must be paid VERY HIGH wages each year. Troop Name Troop Type Minimum Maximum Corinthian Heavy 1 0% 5% Corinthian Horse 2 5% 15% Corinthian Militia 3 55% 95% Elite Pikemen 4 0% 30% Mercenaries M1,M3 0% 6% DISPOSITION OF ARMIES IA-1 Total Troops: 15 Location: Akbatanan Defensive IA-2 Total Troops: 15 Location: Karpash Active PA-37 Total Troops: 3 Maneuver: ? PA-38 Total Troops: 8 Maneuver: ? PA-39 Total Troops: 3 Maneuver: ? PA-40 Total Troops: 8 Maneuver: ? PA-41 Total Troops: 8 Maneuver: ? IMPERIAL GOALS The rulers of Corinthia ever strive to conquer and control the following: Kothian Desert(103) of Koth. Numalia(111) of Nemedia. VICTORY CONDITIONS You will move closer to victory by increasing and fostering the economic strength of your kingdom. You may do this by conquering new and rich provinces, protecting your trade routes, and seeing to the prosperity and productivity of your kingdom. You will move closer to victory by controlling the initial capital provinces of player kingdoms.

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